Hartford is the only place I've ever had a person drive up to me and ask for a dollar. No joke. Hartford is seriously the capital city of hustles.
@samburger : Yes, definitely. Why is there not already a book set in the rickshaw-runner milieu? I would buy that book in a hot second. Also, of course, I absolutely enjoyed this post. More, please.
@flannery : Seconded. This is some kind of quality, right here.
@Lily Rowan : This anecdote, perfectly good on its own, is made excellent by its proximity to your avatar. Well done.
On Five Women
@frumious bandersnatch : Seconded. I enjoyed the heck out of this.
This is totally parenthetical, but : The books I used as foundation were HTML and CSS and Ruby for Rails even though it’s a little outdated. These are both very good books. I have given copies of "HTML and CSS" to several people whose eyes normally roll back into their heads when I start talking about programming, and they actually enjoyed reading / learning from it. It is basically tailor-made for "non-tech-professionals who'd like to learn to code webpages and need a book with actual design to learn legit skils from." That is all.
@scn231 : When I really need to focus, my secret weapon is, counterintuitively, grindcore music. For some reason, Carcass or Pig Destroyer or whatever keeps the easily-distracted part of my brain occupied, leaving the rest to get on with business (even creative, cognitively demanding work!). The effect only lasts for about an hour at a time, but it works like a charm.
So Marketplace did a piece on this same topic last week, and their guest expert (a historian at Harvard Business School, no less) was all "yeah, I can't think of an example of a real company ever doing this, except for startups, and they grow out of it." ... which is unfortunate, because there's a company called Valve Software (founded in 1996, ~330 employees and estimated $2.5 billion in equity), that does exactly this. It has a completely flat, "boss-less" corporate structure, which is described in (very amusing) detail in its employee handbook : http://media.steampowered.com/apps/valve/Valve_NewEmployeeHandbook.pdf There's been quite a bit of media interest and some very interesting interviews with Valve's founder, Gabe Newell, on how the non-hierarchical structure actually works for the company. Here are two pretty good articles that address some of people's usual questions ("how do salaries get determined?" "how do you fire people?", "how do people know what to do if they don't have a boss?") : http://www.businessweek.com/articles/2012-04-27/why-there-are-no-bosses-at-valve http://www.washingtonpost.com/blogs/the-switch/wp/2014/01/03/gabe-newell-on-what-makes-valve-tick/ Amusingly, the employee handbook describes Newell as "of all the people ... who aren't your boss, (he) is the MOST not your boss, if you get what we're saying."