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	<title>Comments on: Virtual Economies</title>
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	<description>Everything About Money You Were Too Polite To Ask</description>
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		<title>By: stuffisthings</title>
		<link>http://thebillfold.com/2012/06/virtual-economies/#comment-7448</link>
		<dc:creator>stuffisthings</dc:creator>
		<pubDate>Wed, 20 Jun 2012 20:02:01 +0000</pubDate>
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		<description>@deepomega You&#039;d don&#039;t need an economist, let alone an economist with Varoufakis&#039;s math chops, to understand that. It&#039;s a sweatshop where nerds make imaginary hats for dorks. </description>
		<content:encoded><![CDATA[<p>@deepomega You&#8217;d don&#8217;t need an economist, let alone an economist with Varoufakis&#8217;s math chops, to understand that. It&#8217;s a sweatshop where nerds make imaginary hats for dorks.</p>
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		<title>By: deepomega</title>
		<link>http://thebillfold.com/2012/06/virtual-economies/#comment-7447</link>
		<dc:creator>deepomega</dc:creator>
		<pubDate>Wed, 20 Jun 2012 19:54:20 +0000</pubDate>
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		<description>@stuffisthings It&#039;s all sort of there in TF2 now - but it&#039;s abstracted a bit, and super not-real-world. But the hat crafting/trading/etc. system is AN economy, for sure.</description>
		<content:encoded><![CDATA[<p>@stuffisthings It&#8217;s all sort of there in TF2 now &#8211; but it&#8217;s abstracted a bit, and super not-real-world. But the hat crafting/trading/etc. system is AN economy, for sure.</p>
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		<title>By: stuffisthings</title>
		<link>http://thebillfold.com/2012/06/virtual-economies/#comment-7442</link>
		<dc:creator>stuffisthings</dc:creator>
		<pubDate>Wed, 20 Jun 2012 19:37:30 +0000</pubDate>
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		<description>@Megano! Nope, there are thousands who do just that.

Also, EVE has had a full-time staff economist for years.</description>
		<content:encoded><![CDATA[<p>@Megano! Nope, there are thousands who do just that.</p>
<p>Also, EVE has had a full-time staff economist for years.</p>
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		<title>By: stuffisthings</title>
		<link>http://thebillfold.com/2012/06/virtual-economies/#comment-7441</link>
		<dc:creator>stuffisthings</dc:creator>
		<pubDate>Wed, 20 Jun 2012 19:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://thebillfold.com/?p=6757#comment-7441</guid>
		<description>Ooh! I was actually just about to send y&#039;all a tip about this. My impression was that the Valve economist is more concerned with the wacky behavioral economics questions entailed by the effects of deep-discount sales, free weekends, pay-what-you-want bundles, and free-to-play games with real-money hat stores than actual in-game &quot;virtual&quot; economies, though. I&#039;m struggling to think of a Valve game with a significant in-game economic component...</description>
		<content:encoded><![CDATA[<p>Ooh! I was actually just about to send y&#8217;all a tip about this. My impression was that the Valve economist is more concerned with the wacky behavioral economics questions entailed by the effects of deep-discount sales, free weekends, pay-what-you-want bundles, and free-to-play games with real-money hat stores than actual in-game &#8220;virtual&#8221; economies, though. I&#8217;m struggling to think of a Valve game with a significant in-game economic component&#8230;</p>
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		<title>By: Megano!</title>
		<link>http://thebillfold.com/2012/06/virtual-economies/#comment-7437</link>
		<dc:creator>Megano!</dc:creator>
		<pubDate>Wed, 20 Jun 2012 19:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://thebillfold.com/?p=6757#comment-7437</guid>
		<description>@deepomega Does it make me weird that I think playing EVE Online just to mess with the economy somehow would be pretty fun?</description>
		<content:encoded><![CDATA[<p>@deepomega Does it make me weird that I think playing EVE Online just to mess with the economy somehow would be pretty fun?</p>
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		<title>By: deepomega</title>
		<link>http://thebillfold.com/2012/06/virtual-economies/#comment-7433</link>
		<dc:creator>deepomega</dc:creator>
		<pubDate>Wed, 20 Jun 2012 18:46:40 +0000</pubDate>
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		<description>This is cool - but Valve is just the biggest company to do this. EVE Online&#039;s entire schtick is virtual player-driven economies, where you don&#039;t just buy a space ship or whatever from a digital character, you buy a space ship that was built by some other player (from parts built by another player (from ore mined by another player)). They also are totally cool with &lt;a href=&quot;http://www.rockpapershotgun.com/2012/04/28/brilliant-players-waging-actual-war-on-eves-economy/&quot;&gt;crazy economic terrorism&lt;/a&gt; and blockade-running, which means they actually like the economy on its own merits, not just as a way to make money in the real world.</description>
		<content:encoded><![CDATA[<p>This is cool &#8211; but Valve is just the biggest company to do this. EVE Online&#8217;s entire schtick is virtual player-driven economies, where you don&#8217;t just buy a space ship or whatever from a digital character, you buy a space ship that was built by some other player (from parts built by another player (from ore mined by another player)). They also are totally cool with <a href="http://www.rockpapershotgun.com/2012/04/28/brilliant-players-waging-actual-war-on-eves-economy/">crazy economic terrorism</a> and blockade-running, which means they actually like the economy on its own merits, not just as a way to make money in the real world.</p>
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